[en] ZB3_WIN_HUMAN = Humans Win! ZB3_WIN_ZOMBIE = Zombies Win! ZB3_WIN_NO_ONE = Round Claw! ZB3_HUD_HUMAN_POWER = Damage: %i^% ZB3_HUD_HUMAN_HEALTH = Health: %i - Level: %i ZB3_HUD_ZOMBIE_HEALTH = Health: %i - Level: %i ZB3_HUD_SCORE_MATCH = %s HM [ %s ] ZB %s ^n %s [Round] %s ZB3_MENU_WPN_TITLE = Choose Weapon ZB3_MENU_CLASSZOMBIE_TITLE = Choose Zombie ZB3_NOTICE_COUNT = Zombies will appear in %i seconds ZB3_NOTICE_APPEAR = Zombies have appeared, let's kill them! ZB3_NOTICE_FIRST_ZOMBIE = %s has became Zombie ZB3_NOTICE_FIRST_HERO = %s has became Hero ZB3_NOTICE_SUPPLYBOX = The Supply Boxes have appeared, let's find them to use! ZB3_NOTICE_SUPPLYBOX_HELP = The location of supply boxes are the red points on radar! ZB3_NOTICE_HUMAN_LEVELUP = You got Level %i CLASS_NOTICE_MAXTRAP = You only set maximum >x03%i trap>x01 at times CLASS_NOTICE_INVISIBLE = You will invisible in >x03%i seconds>x01 CLASS_NOTICE_INVISIBLE_OVER = The invisible has overed ZBU_WIN_CT = Counter-Terrorists Win! ZBU_WIN_TE = Terrorists Win! ZBU_DRAW = Round Claw! ZBU_HUD_HUMAN_HEALTH = Health: %i ZBU_HUD_ZOMBIE_HEALTH = Health: %i ZBU_HUD_SCORE_MATCH = CT %s [%s] %s TE ZBU_MENU_WPN_TITLE = Choose Weapon ZBU_MENU_CLASSZOMBIE_TITLE = Choose Zombie ZBU_MENU_CLASS_TITLE = Choose Class ZBU_MENU_CLASS_ITEM_HUMAN = Human ZBU_MENU_CLASS_ITEM_ZOMBIE = Zombie ZBU_NOTICE_SUPPLYBOX = The Magic Boxes have appreared, let's find them to use! ZBU_NOTICE_SUPPLYBOX_HELP = The location of magic boxes are the red points on radar! ZBU_NOTICE_SUPPLYBOX_PICKUP = Magic : %s ZBU_ITEM_NO = Not ZBU_ITEM_BLIND = Makes the enemy blind ZBU_ITEM_CURSE = The enemy can't use items ZBU_ITEM_DAMAGEDOUBLE = Attack damage x3 ZBU_ITEM_ENEMYHPDOWN = Lower the health of whole enemy forces ZBU_ITEM_FAST = Speed up ZBU_ITEM_INFGRENADE = Unlimited hand grenades ZBU_ITEM_INVINCIBILITY = Invincibility ZBU_ITEM_JUMPUP = Jump up ZBU_ITEM_LANDMINE = Landmine bomb ZBU_ITEM_NUCLEARHE = Nuclear bomb ZBU_ITEM_REVERSE = Inverts mouse functions ZBU_ITEM_SHOOTINGDOWN = Lower the enemy's accuracy rate ZBU_ITEM_SHOOTINGUP = Higher your accuracy rate ZBU_ITEM_STONE = Makes the enemy stone ZBU_ITEM_TEAMHPRECOVERY = Recover team health ZBU_ITEM_SPWEAPON = You have equipped a special weapon ZBS_ROUND_CLEAR = Round clear! ZBS_ROUND_FAIL = Round failed! ZBS_HUD_SCORE_MATCH = TEAM %s [%s] %s PLAYER ZBS_HUD_SCORE_MATCH_BOSS = [BOSS ROUND]^n[BOSSHP:%i]^nTEAM %s [%s] %s PLAY ZBS_HUD_HUMAN_HEALTH = Health: %i - Level: %i ZBS_NOTICE_HUMAN_LEVELUP = You have Reached Level %i ZBS_NOTICE_COUNT = Zombies will attack in %i seconds ZBS_NOTICE_WAKE = Zombies attack has begun! You must survive until the end! ZBS_TEAMMATE_DEAD = Teammate %s has killed, after 30 seconds will respawn! ZBS_TEAMMATE_SELF = There will be the radio of teammates,30 seconds after respawning!